Vous n'êtes pas connecté.
When he's taking his statistics out of a episode of south park it just makes me laugh, it's Maple Story 2 Mesos almost impossible to shoot that video seriously. Though he is correct, his points are common sense being restated over and above. Obviously in the event that you create a game so pay to win that free players have 0 chance to advance, it is going to flop.
Why walnut is still around, but that's . We've got people who spend thousands, or tens of thousands of dollars each MONTH to craft items to re-sell for real $$$, or simply on hundreds of PSSBs to receive that one ring or cape or alternative. Royal fashions are another thing. Cosmetic and designed to suck away your money to get that haircut that is one desired.
But that is how the game was designed, a majority of it's cosmetic. And there's nothing wrong with that. Cubes are a really popular debate when talking walnut, and there's no denying that originally they made maplestory totally p2w, if you were not dropping money you simply couldn't progress as far as other people (Though at the start of the possible... Thing, it didn't matter quite as much as it does right now). Not to mention being able to craft them. More recently they've added 10 free cubes (5red/5black) in the rewards store, which can be really excellent. Are you really going to get legendary from just 10 cubes? No, probably not, but it is working to lure you to spend more cash.
And is that a fantastic thing? They're going to milk the few that mmogdp constantly spend money every month if they can't get a few hundred dollars from every player. That is how business works. Assessing hearthstone (as was done in that movie ) to other f2p games only is not legitimate. It is made by blizzardand they have thousands and thousands of players in their pocket for WHATEVER they release.